When Battlestar Galactica wrapped up its fourth and final season in 2009, it marked the end of a journey, six years in the making for the audience, and nearly a decade for the cast and crew. While the intricate storyline achieved the crescendo that it deserved and ended on a logical, fulfilling note, it left a void, a black hole which, if you are a true BSG fan, you know you simply can’t fill with another Sci-Fi (sorry, ‘SyFy’) show.
I wished for someone to continue the legacy, and my hopes were answered by the severely underwhelming Caprica. That show, for one reason or another, just didn’t do it for me. It simply does not have the same sense of awe, or the depth of lore that the original series had. I wanted the Battlestar Galactica legacy to continue. I wanted to relive those incredibly complex characters and continue to explore the evolution of the BSG universe.
I secretly wanted someone to make a BSG MMO.
And then Bigpoint, one of the leading developers of browser-based MMOGs, announced that it will be launching Battlestar Galactica Online, a tactical space combat and adventure MMOG based upon SyFy’s Battlestar Galactica series. It will launch in the fall exclusively on SyFy.com. (I just put together the wallpaper above by screenshotting the main page of the teaser website.)
I was excited when I first heard of a BSG MMO, then terrified of playing it in my browser. You know, like FarmVille.
In their defense, Bigpoint’s games seem to have decent graphics, especially for a client-free, browser-based game. So now I just don’t know how I feel. What are your thoughts on it? Will you play it? Do you feel it does justice to the BSG universe?
Ever wonder if Borderlands, Megaman and God of War made a baby, what it would look like? While that is a nauseating thought in of its own, the answer is would probably be Shank, a new 2D action/adventure game from Klei Entertainment.
Gratuitously violent with over-the-top combat sequences, oh and freaking chainsaws, Shank tore up the screens at GDC 2010 with a whole lot of attitude. It’s difficult to capture the visceral, sanguinary, and utterly unnecessary violence that oozes from Shank, so here is an HD trailer:
Here are a few tidbits that caught my attention for one reason or another this week:
- “Ubisoft is up to its eyebrows in stupid these days, and I can’t see this swinging public opinion in their favor.” – Syp, Ubisoft: Great Moments In History, Biobreak. [Bronte: Ubisoft and Activision both, methinks!]
- “Moreover, it’s not possible to really learn how to play your class in heroics any more.” – Spinks, Growing your own raiders. And I come not to damn TotC but to praise it, Spinkesville. [Bronte: as a casual player, I found out I could essentially only run heroics and the occasional 10-man. Part of me thinks that is the biggest reason for why I quit WoW.]
- “It’s certainly ripe for abuse however, one could see it surreptitiously slipping its way into daily life, where poor adventurers are forced, in cross-legged desperation, to rotate ceramic floor tiles between themselves and the toilet in order to unlock the lid and be able to relieve themselves, and where many a divorce proceeding in Stormreach was begun after a toilet seat was discovered locked in the up position.” – Melmoth, The art of simplicity is a puzzle of complexity, Killed in a Smiling Accident.
- “Bullets to the back are my only real method of dealing death, but I’ll take it.” – SynCaine, Battlefield: Bad Company 2, and DarkFall is an A-, Hardcore Casual. [Bronte: sounds like just about every multiplayer FPS game I have ever participated in!]
- “I just hate it when I talk myself out of things that come to pass.” – Wilhelm2451, Always Go With Your Gut…, The Ancient Gaming Noob.
- “It took me until late Sunday night to realize what I was missing in CoX, as something had felt off that time. It was people. Except for a few people I saw at the black market, I never ran into another player.” – Oz, Oz’s Trail of Trials, Part 1 – Friday Night Tights, Kill Ten Rats.