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“Does Anyone Have Anything Nice to Say About WoW?” or “Are We WoW’s Biggest Problem?”

September 28, 2011 11 comments

11.2 million people still play World of Warcraft. Yet it seems to me lately that no one has anything positive to say about it.

Most MMO bloggers I follow and read have played it at some point or another (a lot of them still do), yet 9 times out of 10, if there is an opinion on something related to WoW, it is seems intrinsically married to some element of negativity, scorn or outright malice. I am not excusing myself from this barrage of endless negativity, I am as guilty of this phenomenon as the next guy. But it does make me think: does no one have anything nice to say about the most successful MMO in the world?

When Ragnaros was hit over the head with the nerf-bat, we all ripped Blizzard a new one. “They need to design content better”, said some (myself included). “The game is become too casual”, said others. “This is the final nail in Blizzard’s rapidly sinking coffin”, was one ambitious claim. Yet everyone continued to play it, and raid, and talk about the next raid. I was able to dig up a few (partially) positive responses to the nerf in Firelands (Variant Avatar and Manalicious), but aside from that, most of the feedback was deeply mired in barely-concealed hostility.

As an example, here are some of the reactions:

  • Kurn felt the “hardest part on Alysrazor was NOT killing her faster”. In all fairness, Kurn’s group seemed to have a lot more fun because the content wasn’t as brutal as it was pre-nerf. That being said, Kurn felt the nerf was a slap in the face this time.
  • Morynne felt that the Firelands bosses, particularly the first few, had started dropping like flies, making the content a little ridiculous.
  • Lonomonkey was upset that in “the end, our efforts were for nothing and no one told us”.
  • Coriel was felt that Blizzard was not tuning the nerfs well enough. For one thing, it seemed rushed, and second, Coriel’s guild was just recovering from a tough raiding summer only to realize content had been made dumber.
  • Ben’s sarcasm was barely masked: “After numerous complaints about fairness, Firelands Elementary is also changing its policy towards grades. Many parents apparently feel that grading children makes the stupid kids feel awkward and embarrassed, and as such, the new grading policy will reward all children with an automatic “A+++”, just for showing up.”
  • Matticus raised an interesting point, that it had been only 10 weeks since players had been in Firelands. The nerf-bat normally didn’t hit the main content for at least six months. He felt it was way too soon.
  • Vixsin echoed Matticus’ concerns, and felt that the nerfs came too soon, and they were too strong.
  • Gevlon, as one would expect, didn’t hold back, opening a scathing post with “…Blizzard practically accepted that their raid design has failed”.
  • Even Tobold was upset, saying he didn’t feel like Blizzard was sticking to their guns, primarily because they couldn’t identify which guns they wanted to stick to.

We complain that Blizzard takes too much time between content, artificially lengthening the life of the expansion. But if they bring out the nerf week in as little as 10 weeks, we still complain that it is too soon. Even Transmorgification, a really cool and rather well-received new feature, was not exempt from the criticism. Some people complained that Blizzard had implemented the system after seven years, and that was too little too late. I must admit I was a little upset. I had held on to the Tier 2 Judgement set for four years, and finally cleaned out my bank a few months prior to the Transmorgification announcement.

Seriously, does anyone have anything nice to say About WoW? And more importantly, is it possible that the problem isn’t Blizzard’s policies or rapidly changing gears in their core systems, but that no matter what they do, we as a group will never be satisfied?

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