Archive for November 26, 2009

They Said Whaaaat?: “Roper Talks Sense” or “Launch Day Blues”

November 26, 2009 Leave a comment

As skeptic as I am of the upcoming Star Trek Online by Cryptic Studios, this gives me hope:

“The biggest impact was that there was a lot of outcry when it happened and this leaked into reviews – even from editors that never played in the head-start time period. It was something we had to do for the good and longevity of the game, but trust us – with Star Trek we’ll have a LOT more people in the beta near the end to better test the global experience and difficulty curves.”
– Bill Roper, MMOCrunch: An Interview with Cryptic’s Bill Roper, re: Lessons learnt from the launch of Champions Online.

Se7en Tidbits: “Thinning out Jedis” or “What MMO Costs More Than $15 a Month?”

November 26, 2009 1 comment

Here are a few tidbits that caught my attention for one reason or another this week:

  • Seriously, how dare the designers allow such an atrocity.  That’s like letting a kindergartner hit the square block through the round hole.” – iTZKooPA, You Learn Something New Everyday, Project Lore. [Bronte: Wait, you can’t put the square block through the circle? WHAAAAT?”]
Categories: Se7en Tidbits

“Warning, You Might be Drowning” or “Live Disasters”

November 26, 2009 1 comment

I came across this interesting piece of news in InformationWeek.

New York state authorities may use gaming platforms such as the Xbox, PlayStation or Wii to inform citizens about natural or man-made catastrophes. State officials are currently testing the system on the Xbox 360, claiming that youth spend more time with gaming consoles these days than with television or radio. The later are the traditional mediums for disaster information dissemination.

On paper it seems like a sound strategy. I can’t help but wonder what is next in the incessant evolution of consoles: ‘Insert foot in this compartment for a pedicure’? ‘Place dirty laundry in the disc tray’?

Categories: Article of the Week