“Champions Online: Six Months Later” or “Super Powered Fiascos”
I played Champions Online for a good three months last year. For those of you that actually read the blog know I was not particularly fond of mess the game had made, and the sheer lack of polish that Cryptic had the audacity to release unto the masses. I haven’t played the game in a good three months now, burnt out on lack of content, repetitious quests and in-game events that made me want to cry tears of blood.
Champions Online had a lot going for it, some of which I have even highlighted in the past, but does it have the chops to become a strong AAA title in a post-WoW arena? The fact that this question was posed by Patrick Mackey six months after the launch is enough of an indication that Cryptic made a lot of atrocious mistakes in the first six months. But perhaps there is still hope. Mackey over at Massively takes a look at the game and how it fares half a year after launch.
Worth a read, especially if you are looking to indulge.