Home > Cataclysm, World of Warcraft > “On the Notion of Paladins as Group Healers” or “The Who What Now?”

“On the Notion of Paladins as Group Healers” or “The Who What Now?”

In the proffered class changes for Cataclysm, three new spells have been announced for Paladins: Blinding Shield, Healing Hands, and Guardian of the Ancient Kings, accompanying some other interesting changes such as combining Blessing of Might with Blessing of Wisdom, making Holy Shock and Crusader Strike core abilities for all Paladins, using Spirit as the mana-regeneration stat, and a new, talent-based Greater Heal.

What stood out to me were the proposed, if marvelously vague changes, allowing Paladins to be suitable group healers. Holy Paladins have three spells, Holy Shock and Flash of Light for quicker heals and Holy Light for better throughput. Healing Hands and Greater Heal expand the healing arsenal. A Holy Paladin could put Beacon of Light on the tank, use Healing Hands to help the group, and directly heal a secondary target. However, since Healing Hands necessitates close proximity, and lasts merely six seconds, the group healing may improve marginally, but I am not convinced it will be enough alter their perception as weak group healers. Obviously the Ultra-Uber-Heal does not help group healing.

Blizzard also alluded to the fact that healing two targets for the cost of one, as allowed by Beacon of Light, would be too powerful for Cataclysm. To balance that, they might either increase the cost of a Beacon-based healing, or restrict Beacon to certain heals. This seems, at least to me, a counter-intuitive methodology. One the one hand, group healing is being dangled in front of Paladins as the most desirable change, while on the other hand, certain tried and tested mechanisms are being penalized for fear of being too powerful, thereby nerfing the Holy Paladin.

Perhaps the concept will make better, more holistic sense with additional information, which obviously includes as yet unrevealed changes to Paladin class mechanisms.

  1. Milamber
    April 17, 2010 at 3:12 am

    Everything is vague because everything still can change a shit ton. For all we know, everyone’s new spells may become something totally new by the end of the beta. I think every healing class needs to move towards being good at all types of heals (group or single) due to 5-mans. If they don’t, certain AoE bosses will require a group healing healer and restrict parties to bring specific people. Even in 25mans, they will want to do this, as it seems Blizzard is putting less and less specializations on classes in order to allow more people to find a random assortment of 25 people and get in and start raiding.

    It’s one more step towards simplifying end game and honestly, I love it. I would love to be able to queue for a 25man, be in there for an hour or two with no wipes, and come out with epics. I don’t have the time anymore to commit to hour after hour of wiping like I did back in high school.

  1. April 17, 2010 at 8:05 pm

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