Home > DRM, MMO Concepts > Thought of the Day: “Is DRM Really That Big a Deal for MMO Players?” or “The DRaMa Continues”

Thought of the Day: “Is DRM Really That Big a Deal for MMO Players?” or “The DRaMa Continues”

As MMO players, we are used to being online on a stable connection constantly in order to have any semblance of a respectable online existence. A solid connection is further necessitated by hardcore raiders, who strive strenuously to conquer end-game content, sometimes for several hours on end. For us, being online without interruption is not just a matter of convenience, it is a prerequisite for the online existence.

This is not to say DRM isn’t without problems. With Ubisoft’s horrendous implementation of their DRM, the horror stories of paying customers being unable to access content, and the stringent penalty for a dropped connection leading to lost progression in the game, its no wonder that the very mention of DRM-based games strike a primal nerve in contemporary gamers.
That being said, and a long-time loyalist for PC games, I have observed the genre devolve owing to rampant piracy hurting sales. The degree of truth in this phenomenon notwithstanding, if DRM can help curb the threat of piracy and bring more studios to release games for the PC instead of exclusive titles for the PS3 or Xbox360, I am all for it.

As an MMO-player, being online, even to play single-player games (if the servers are stable and allow players to play normally), I for one have no issues with it.

Let the flaming commence!

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Categories: DRM, MMO Concepts

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