“Mo ID, Mo Problems” or “The Great Real ID Debate”
So patch 3.3.5 released yesterday, and with it brought about three things worth looking into.
The first will appease the raiders. Ruby Sanctum, although a part of this patch, will be released in the near future officially. This instance is the sacred sanctum of the Red Dragonflight. As is the case with most adventures in Azeroth, a ‘sinister force has taken hold of the sanctum’ (Helion, The Twilight Destroyer, of the Black Dragonflight – there, I ruined it for you), which houses the largest collection of the Red Dragonflight’s eggs in Azeroth.
“Next to nothing is known about who might be responsible for the assault on the Ruby Sanctum: the black dragonflight is not known for forgiveness or patience, but its numbers in Northrend are surely limited. What force would be powerful or daring enough to assail the stronghold of these ancient wyrms? How could such an enemy sneak by the temple’s guardians undetected? Surely an approaching air or ground force would have been caught by Wyrmrest Temple’s defenders.
For the moment, the members of the accord and their allies must assume the worst scenario that they can conceive of: that all life within the Ruby Sanctum rests on the precipice of extinction, and only immediate intervention will prevent the red dragonflight from being decimated. They’ll find that the truth is far worse.”
Vote to Kick System Overhaul
My post yesterday was all about how video games are constantly evolving, learning from their own mistakes and building upon the foundations of data we previously just discarded as meaningless gibberish. Since patch 3.3.3, Blizzard has been collecting information about how players behave in dungeons. Using this data, the new vote-to-kick system rewards cooperation, understanding and patience, and penalizes impatience, intolerance (of weaker / less geared players) and general douchebaggery.
If you are the kind of player who remains patient, even after a pitiful wipe in an easy 5-man dungeon such as The Nexus (strictly speaking at level 80 of course), and refrain from using the vote-to-kick feature at the slightest provocation or questionable performance issues, you will be rewarded and there will generally be no cooldown for when you truly see someone fit for a swift boot to the butt. (Man that was a long sentence, deep breath now). On the contrary, if you are trigger-happy with vote-kicks, you will have longer cooldowns, preventing you from subjecting others to your stupid tantrums and rage at the world because you weren’t hugged as a kid.
Mo ID, Mo Problems
I personally don’t have any real issues with Real ID, primarily because I have been running with the same crew for over five years now, and we all know one another in real life. We are Facebook pals with each other (cause that makes it official you know!), we know the real life names of everyone, emails, and in some cases even phone numbers and addresses. We advise each other in real life predicaments, we play each other’s toons, we share accounts when one of us gets into beta, and introducing Real ID into that dynamic is really a blessing than anything else.
This is not to say I don’t have reservations about Real ID. I wouldn’t, for instance, share the same level of comfort with close WoW friends who I know in a “we run VoA/ToC25 every week” capacity. And then there is the privacy argument, that every once in a while, you don’t want to be bothered by your friends, you just want to quietly quest or PvP or just play the Auction House on a toon no one knows about and not be bothered. That does irk me to a point, but at the end of the day if any of the closely-knit friends needed my help, I would like to step up to the plate. One could argue that you can set your message as “busy” or “away”, but with “real” friends, I doubt this will make much of a difference.
The blogosphere is also abuzz with debates on the Real ID fiasco with opinions ranging from acceptance to disdain to outright hatred.
- Matticus feels that Real ID has potential, but we wants to see how it pans out before he commits to it.
- Stop gives a very through assessment of Real ID, and answers a lot of pertinent questions. Head here if you want a good summary and a short analysis of the features.
- Spinks talks about a Finnish friend in-game who took an extreme approach to escapism, and her concerns about never being able to retreat into anonymous alts.
- Anna talks about her reservations on why Real ID will open doors to some serious privacy concerns, such as stalking and harassment. if you are concerned about privacy with Real ID, this one is the post for you.
- Willhelm manages to balance the conversation a little in this post.
- Avatar feels the security concerns are coming from a vocal minority, and that the Real ID system is a great addition. I find hard to disagree.