Archive for June 28, 2010

Quote of the Day: “Griefed by NPCs” or “Dawntide is Srsbsns!”

June 28, 2010 2 comments

Martin Anward, CEO of developer Working as Intended was asked how harsh the death penalty was in Dawntide. He said you resurrect at a graveyard, but your items need to be recovered from your body. His response included a statement that made me pause, and I mean literally pause and re-read the sentence:

“Looting corpses depends entirely on the area of the game you’re in. Inside national territories, players cannot loot each others’ corpses, though there’s nothing preventing a monster from helping itself to some of your treasure after you die.”

Dawntide, my friends, is srsbsns!

“Crysis 2 Trailer is Full of Irony” or “Mission MetLife”

June 28, 2010 Leave a comment

The latest trailer for Crysis 2 is here and it shows off quite a bit of gameplay. Unfortunately if you have seen the E3 presser, the gameplay isn’t terribly different from the giant robot fight; except that it shows you getting to the giant robot and then escaping post-fight.

The trailer is full of irony though, the MetLife building crumbles like a deck of cards towards the end. I have to admit, despite my reservations about the first game, I am quite excited about the urban jungle presented in the second iteration. Hopefully Crytek will move past the endless repetition and transition into something more innovative and unique in its mission structure.

Categories: Crysis 2