“Assassin’s Creed: Awesome” or “Offensive Combat, Deadly Assassins, Same Old Stupid Voice Acting”
My gaming time these days is being occupied by the excellent Assassin’s Creed: Brotherhood. It is a completionist’s wet dream. There are flags, feathers, treasures, guild missions, assassinations, blacksmiths/tailors/doctors with their own shop quests, banks, underground tunnels, platforming dungeons, mini-games, clusters, puzzles, war machines, courtesan missions, thief missions… the list goes on and on. Oh and did I mention it also has a kick-ass main storyline? But it is so seamlessly integrated into the fray of everything else that you never know where the generally well-defined outlines of the story end, and the side quests and mini-games begin.
The combat is drastically improved. The drawback for the first two games was being forced to stand there, perpetually blocking (fingers going numb from endlessly holding that stupid button), waiting for someone to attack you so you could counter-kill them with a cool finishing move. Assassin’s Creed Brotherhood turns this formula on it’s head, and now allows you to engage in combat offensively. I bruteforce kill my first victim, and then chain an execution streak to take out a ridiculous number of guards. In one mission (when the French assault Bartolomew’s home), my execution streak was 78 kills without blocking, disengaging, or running away. This is, without a doubt, one of the two best new features for the series.
Confraternita di Assassini
The second of these two best new features is your trained band of assassins. In any given fight, I can call up to six highly trained assassins who have more health, skill and equipment than the toughest brutes in the game. And they kill with the same efficiency as you do (assuming you don’t suck!). In fact, I have picked up a few things from my own computer-controlled assassins, such as the liberal use of smoke bombs. There is nothing more satisfying than calling them into a group of guards and seeing four of them air assassinate a group and engage in the chaos around you. You can send them on missions even after they reach level 10 (Assassino!), and earn money and unique items that can be sold at shops, or used to complete shop quests to unlock more items.
It is a kick-ass game, one that I have had an incredible amount of fun with. Rome isn’t as conducive to parkour as prior locations in the series, but it continues to be a fun, engaging and at times exhilarating component of the game.
BTW: I have yet to touch the multiplayer component, and I would recommend it highly for the single player portion alone. Buy it. Play it. Tell me all about it.
My only grievance, the terrible “Italian” accents. Ayo it’s a stupid!