“Lara Croft: Tomb Raided” or “Reforging an Icon”
I have been a Lara Croft fan for a long time. I remember first playing the original title back in the 90’s and being in awe of the awesome game mechanics and the cutting edge graphics. The action adventure was fresh, challenging and the titular heroin wasn’t a bad sight either. Over the course of time, and with each successive iteration of the IP, I grew increasingly disappointed with the overall experience.
The series managed to pique my interest again when Crystal Dynamics took over from Core Design, and Underworld especially breathed new life into the franchise. The series took a strange turn with Lara Croft: Guardian of the Light, which wasn’t a bad addition to the series, but it wasn’t groundbreaking or even above average.
A few days back I came across a gritty image of Lara Croft, one that piqued my curiosity. I followed the story further to Game Informer. Crystal Dynamics is now working on a new game in the series, a rebirth title simple called “Lara Croft”. It looks good. It sounds good. And for the first time in years, I am actually excited about a Lara Croft title. There is a ton of tantalizing detailed information scattered across various articles over at Game Informer, particularly the evolution of the character article, as well as the the redesigning, and subsequent re-branding, of an icon.
Take a look at some of the screens and concept art from the upcoming game.