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Thought of the Day: “Is One Month Enough?” or “Another Argument for F2P”
Two things have happened in the last few years of MMO gaming.
- All the (relatively) younger gamers, myself included, have grown up to pursue full-fledged, and thankfully meaningful careers. As such time is in short supply.The average MMO gamer is in the mid-to-late-twenties.
- MMOs have evolved with increasingly complex systems. Just look at the list of UI windows and keyboard shortcuts in LOTRO or WoW. With complexity comes a learning curve. With a learning curve comes an investment of time.
So here’s the thought: Is a single month of playtime really enough to get a good hang of what the game may be like? Or is it an anachronistic concept in this day and age?