Home > Skyrim, Teasers > “The Motherload of Skyrim Information” or “Say Goodbye to Your Loved Ones in November”

“The Motherload of Skyrim Information” or “Say Goodbye to Your Loved Ones in November”

Following the The Motherload of Skyrim Screenshots, it’s only appropriate that I share this great post from Gameranx which details, uh, details from the French edition of the PS3 magazine about Skyrim and it’s game mechanics, features and plot.

I think it is safe to say that come the 11th of November, I will be saying goodbye to my friends and family for an indefinite period of time!

Here we go:

  • Once King of Skyrim was found dead, it sparked off a civil war
  • Quest givers can give you either more or less information regarding a quest
  • Taverns will play great role in the game since they will be locations whre players will overhear conversations, start quests, gain information and much more
  • Player can boost all perks to level 100 but can’t get all perks
  • Players will be able to cook, woodcut, mine and blacksmith
  • A settlement called Riverwood can be found in game
  • Some weapons will have concealed effects as long you don’t try them yourself
  • Magnetism will allow you to prevent friendly fire in combat
  • Each settlement will provide an unique feel
  • Wind will effect water stream
  • Dragon encounters won’t be scripted
  • One of the cities of Skyrim will be dedicated to the Dunmer while Haafingar will be the largest port available in game
  • Dwemer Ruins will be available in Skyrim
  • Weather effects will be a part of the game
  • Equipment can be repaired
  • Player can break into NPC houses or silently stalk them
  • Block mechanism can’t be used in combat as long player has a spell equipped to one of his character hands
  • Various different colors, rituals and other features will be added to each of the Nord factions available in game
  • Archers can hold their breath to boost accuracy
  • Ice Trap freezes an enemy when he walks over trap similar to WoW’s Ice Trap
  • Circle of Protection spell pushes surrounding enemies from player
  • Detect Life allows player to detect life in his vicinity most likely similar to tracking spells of hunter class in WoW
  • Fury makes enemies go berserk and fight each other
Categories: Skyrim, Teasers
  1. Krothar
    July 25, 2011 at 10:38 pm

    You gonna be playing this on console or PC?

  2. July 25, 2011 at 10:58 pm

    I love reading translated material like this because the non sequiturs are delicious. Jokes aside, it’s a pretty interesting list.

    Following on from a previous comment, no, I didn’t particularly care for Oblivion. The narrative dissonance between the main plot and the openly explorable world was too much for me to bear. Also the level scaling made the whole experience feel pointless.

    Didn’t care for Fallout 3 either. 🙂

  3. July 26, 2011 at 4:18 am

    really hope i don’t have to make ANOTHER upgrade to play this (likely tho) 😉

  4. theerivs
    July 29, 2011 at 11:58 pm

    Sometimes these games feel like a little tooo much. It overloads me. Back in the day it would of been awesome when I had the time. Now I just want to hit it, and quit it.

    • August 10, 2011 at 10:09 pm

      @Anjin: Fallout 3 was fun, but to a point. Halfway through the story I had acquired armor and gear, using which, I could decimate hordes of anything the game threw at me. Once that challenge was gone, I realized how flimsy the title had been in the first place.

      And yes I agree, the scaling was irritating in Oblivion, particular when I tried to do the infamous painting quest at a much higher level. Man that was painful!

      @Jomu: You will. And you will LIKE it.

      @theerivs: The quickie of video games, as it were?

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