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Archive for September 20, 2011

Patch 4.3: “Loving the Lore” or “Hating the Lore”

September 20, 2011 15 comments

I didn’t think I would like WoW again, but the leveling game has been so well improved, I can’t help but marvel at the fluidity of it all. I am also trying something new altogether. I played a Dwarf Paladin for nearly six years, always on the Alliance side, on the US servers. Now I am on the EU servers, playing an Undead Mage, trying out the horde faction. And I have to admit, despite being primarily a solo journey, I am very pleasantly surprised by the ebb and flow of level progression in the lower levels. I am level 38 now, and so far it’s been a blast.

But I am digressing. Patch 4.3 is around the corner. The heroes of Azeroth must once again band together to defeat a worldly threat. And although that has happened countless times before, this time, things seem a little different:

Pros

  • The lore in Cataclysm has a very fluid structure. The story lines flows from starting zones into adjacent and non-adjacent zones, and at least until level 60, there seems to be a harmony to the central narrative.
  • The story takes into account the hero’s progression (that’s you). Arthas has been killed, and Cataclysm areas (both 1-60 and 81-85) consistently allude to the fact that he no longer threatens the world.
  • This progression is further taken into account with the lore for the three 5-mans and the raid encounter in patch 4.3, as the Al’Akir, Ragnaros, and Deathwing’s immediate family: Lady Sinestra, Onyxia and Nefarion have all been struck down. The forces of Deathwing have dwindled.
  • You can’t just kill Deathwing, he has contingencies in place, and he seems to have thought of everything. Even traveling to the past to recover the Dragon Soul to defeat him is impossible, and you must first travel to the future to remove said obstacle. In short, the lore is tied together very well in the four new instances.
  • You get to see the future, what Azeroth will become, should you fail.
  • You get to see the events 10,000 years in the past, events that shaped the today of Azeroth, events that we always heard of in lore conversation, or read about in books. But now you get to experience them first-hand. You fought Illidan in The Burning Crusade, but this time you can with alongside him, you know, before he turned into a massive dick.
  • Transmorgification: Hooray!

Cons

  • There will be three difficulty levels. Blizzard has already started nerfing the Ragnaros encounter. They also say that after the top seed guilds have downed Deathwing, he will be toned down as well. This is all part of the macro-strategy Blizzard is deploying to ensure that a large percentage of their player-base gets to see, experience and vanquish endgame content. I have mentioned before why this strategy may be a mistake, but it appears Blizzard will not change gears in content design in this expansion.
  • Despite the content re-design, Outlands and Northrend were left untouched. So at level 10, when the lore for the Undead storyline is speaking of Arthas being killed by the heroes of Azeoth, at level 70+, you will face him again in Northrend. Lame.
  • There are whole new bosses in the raid encounter, allies of Deathwing that we have never heard of before. That is a little weak. We played Cataclysm for nearly a year, systematically eliminating all that sided with Deathwing one after another. After so much, we get six new bosses thrown at us, ones that (mostly) never entered the fray before.
  • Benedictus was a minion of Deathwing all along? Oh come on!
  • Transmorgification: Couldn’t you have released this feature a little sooner? Only took you seven years!