Archive for August 6, 2012

“DayZ: How to Survive In the Wilderness” or “Hate Cities?”

August 6, 2012 Leave a comment

Technically, the image above should suffice for the complete guide, but for the sake of thoroughness and the ire of brevity, let us also talk it to death.

To survive in the wilderness, you need food, water, fire and medicine. That’s it. If you have these four things (and associated combination of items), you will never need anything else.


Canned food sucks, though it is better than nothing. It gives you four times less blood than cooked meat (200 vs 800), and you will need to go into a building in or near a town in order to get it. If you can secure a hatchet (or woodpile), a skinning knife and a box of matches, always cook and eat meat from the wilderness. The following animals can be killed for corresponding amounts of meat:

  • Cow – 8
  • Sheep – 5
  • Boar – 4
  • Goat – 3
  • Chicken – 1
  • Rabbit – 1

Step 1: Unless you are certain no one is nearby, equip your hatchet (right click it in toolbelt and click remove from toolbelt), to silently kill the animal, or use a silenced weapon. Use your skinning knife to get the meat. You will need to pick up the meat as the next step, it will not automatically transfer to your inventory.

Step 2: You need wood. You can pick up woodpiles as loot. Or if you have a hatchet, you can chop up some wood. Wood can only be shopped from forests, which is dense foliage. You can’t walk up to any tree in s small cluster (or by itself) and expect it will yield wood. If the tree is not part of what the game thinks is a forest, you will get an error message instead of a woodpile.

Step 3: Once you have the wood and the meat, find a safe spot to build a fire since it can be seen from quite a distance. Right click the box of matches in your inventory and build a campfire. If you don’t have a woodpile, you will get an error message. Otherwise you will build a campfire directly underneath your character, so you may need to move to see it.

Step 4: Light it by interacting with the campfire via mousewheel. Place all uncooked meat in your main inventory (you can’t cook it is it is in your backpack). Cook the meat by interacting with the lit campfire via mousewheel. Your raw meat will transform into cooked meat in your inventory, you never have to actually take it out or anything. Put out the fire by interacting with it via mousewheel.

Step 5: Profit.

You should aim to have 2-4 cooked meats on you at all point. Try to get more stocked up if you have just one left. Don’t panic if your meter starts flashing and you have no food, it will be a while before you die from it. Get your shit together and figure it out.


Soda cans suck. They take up space in your inventory unnecessarily, when water requirements should ideally take up only one space in your inventory via a refillable canteen. Practically speaking, you should have 2-3 canteens filled at all times, and drink soda whenever you find it. But as a bare minimum, if you have a canteen, you can fill it from the dozens of fresh water sources on the map and never need to go into town looking for soda.

To fill water, step up to a water source (a fresh water pond or lake) and right click the canteen, then click fill water. You can also fill water from water sources in towns, but the idea of this guide is to never go back to civilization!


If you read “Food” above, you already have fire. Your temperature will drop at night and in the rain, if it gets too low, you will need to warm up. You can do that by applying a heatpack (unnecessary waste of space – but good if you are not sure if you are safe), or by sitting a while at a campfire you build.


The above graphic shows morphine and antibiotics. But there are also bandages, epi-pens, blood bags and painkillers.

Bandages fit in your secondary inventory, and you should always have two on you.

You only need an epi-pen to be used on others. Feel free to carry one in your main inventory to help someone, or for them to take it out of your backpack and help you if you get knocked unconscious, but it is not necessary as far as I am concerned.

You should always have at least 2-4 morphine auto-injectors in your inventory. Broken bones from zombies are rare, but they can happen. Broken bones from gunshots will kill you 90% of the time, so that is not a major concern.

If you get infected, you will cough frequently, constantly giving away your position. Antibiotics are EXTREMELY hard to come by, and very rarely spawn, so be careful. Since you get infected very rarely (I have never been), carrying one does not hurt.

Blood bags require help from another player and take up unnecessary space. You can keep one, if you fall below 3,000 health (implying you will randomly lose consciousness). But for me, easting a few cooked meats boosts me back up close to 12,000. If not, hunt down some more animals. Self-sufficiency is a blessed thing.

Finally, you can keep a set of painkillers on you, but aside from moderately affecting your first-person aim (and that too sparingly), it won’t kill you. It can be annoying though, so this one is really your call.

Hope this was useful people!

Categories: DayZ