Archive for August 23, 2012

“The Undead Plague Video Games” or “DayZ Really Seems to Have Released the Virus”

August 23, 2012 Leave a comment


DayZ’s popularity is undeniable. From hundreds of thousands of YouTube videos to million and some change players running and gunning for their lives in the 225 square kilometers of the fictional state of Chenarussia, DayZ has taken the industry by storm. I would even go on to say it is the new MineCraft. It is novel. It is a lot of fun to play. It redefines open-ended. And it allows you to set a goal and follow it without any one telling you to do it.

However, this foray by Dean “Rocket” Hall into the post-apocalyptic zombie-survival genre also seems to have had the fringe benefit of snowballing this little niche. Promptly after the mod gaining immense popularity, came the WarZ reveal. The equally silly-named title claims to have little to do with DayZ, and the work on it so far seems to indicate that this may well be the case. My guess would be that they rushed the reveal, fearful that they might be pegged as copycats the longer the delayed the announcement. So after gilding the lily a little, some screenshots and a makeshift website was released. But then again, this is all conjecture on my part. The point is that I don’t think we would have heard of WarZ so quickly, if DayZ had not existed.

And now we have another contender entering the ring. State of Decay is an open-world zombie survival game that has vehicles, a ton of guns, vicious zombies and ridiculously over-the-top action. It actually sort of sounds like Undead Labs’ zombie MMo codenamed Class3, doesn’t it? Well that is because it is Class3. The MMO is no longer. This is what remains. Instead of trying to tell you how clunky the animation looks, or how good the world looks because of CryEngine, why don’t you just take a look yourself?

Categories: DayZ, State of Decay, warz