Home > Bronte, Torchlight 2 > “10 Reasons to Buy Torchlight 2” or “What is this ‘Diablo’ You Speak of?”

“10 Reasons to Buy Torchlight 2” or “What is this ‘Diablo’ You Speak of?”

1. Four classes, 120 skills

But don’t be fooled by this. Each class had 30 skills, spread across 3 different trees. Each skill takes 15 points to max out. So even within a single class, you can have several builds that play radically different from one another. Now, multiply this by four classes. That is a lot of replay!

2. New Game+

New Game+ is not just your standard repetition of content, upgraded to match your level. You can also buy dungeon maps for gold, complete with their own set of variables, to mix things up. With a shared stash, you can keep exploring content to better equip your alts. Did I mention there are 44 dungeons to choose from?

3. Amazing graphics and sound

No review that I have seen so far, claims that the cartoony style of graphics detracts from the experience. That is because the graphics are amazing, sculpted with care and attention, and enhanced by Matt Uelmen’s riveting soundtrack.

4. Fishing and your Pet

Your pet fights by your side at all times. You don’t have to direct it, beyond setting its demeanor (aggressive, defensive, or passive). It is pretty smart about what to attack, and packs quite a punch. It automatically retreats when hurt, and does not die on you. The fish you catch can radically transform your pet into a wide variety of beasts, monsters and other colorful characters to expand your combat effectiveness. Depending on how much time you invest, you can catch fish that transforms your pet for short lengths of time, or permanently.

5. Surprises in every boss fight

Boss fights are crazy, intense affairs, and I have found myself being consistently surprised by their various abilities, fight mechanics and environmental hazards that stand in my way. Boss fights will make you think on the fly, making critical decisions in a split-second, and leave you breathless by the end of it. I guarantee, you will let out a “whew” at the end of quite a few of them.

6. Ton of loot

There is no way to express this in words. There is a nonsensical amount of loot. The deluge starts from your first swing, and never ends. You are literally showered with items, and you are constantly upgrading. It is akin to the proverbial carrot on a stick, but man I have never had so much fun chasing the carrot.

7. Enhancements: Charge Bar, Transmutor, Enchanter

There are several other elements that help enhance your game. A charge bar, uh, charges up when you are in combat, enhancing your statistics. It depletes when you are not in combat, subtly forcing you to constantly smack monsters around. A transmutor helps you craft new equipment from old items. The enchanter imbues your equipment with additional magical properties. A respec NPC restores your last three skill points. You have a personal stash. You have a shared stash for all of your characters. The list goes on and on.

8. Crunchy Combat

Combat is amazing. It is meaty and crunchy. Every blow, every shot, ever strike connects with a satisfying visual reaction and accompanying audio. You feel powerful, able to dish out devastating waves of destruction, obliterating everything in your path. Well almost everything. You will die, but that will help you learn. šŸ™‚

9. Time spend on Not Wasting Yours

This a phrase from a review that I have been unable to find since, but its rings true. Torchlight 2 does not waste your time. The areas are huge, so you barely need to see the loading screen to begin with. When needed, loading times are practically non-existent. The character selection process is quick, intuitive and gets you in the game in 3 clicks. When you start a new character, you can get into combat, literally, within the first 10 seconds. In end game you can buy maps to get to dungeons instantly. This is a game that spends a lot of time ensuring it is not wasting yours.

10. It’s $20.

You really need an explanation for this? Go buy it!

Advertisements
Categories: Bronte, Torchlight 2
  1. September 29, 2012 at 12:58 am

    hehe; thanks for posting this šŸ˜‰
    i love the idea of shared stash; they implemented it in Borderlands 2
    the only reason why i don’t get this myself is b/c of Borderlands 2 and XCom Enemy Unknown comes out in November šŸ˜‰

  2. September 29, 2012 at 4:32 am

    You’re spot on about the ‘feel’ of the combat. I play this without any sound about 50% of the time (due to sleeping baby) and I still ‘feel’ every crunch of my engineer’s hammer. It’s a spectacular game with a lot of replayability. There are two distinct Engineer paths I’d like to try, and then there are the other classes of course.

    Btw, when can you start buying dungeon scrolls? I’m assuming it’s after you complete the game the first time around.

    • September 29, 2012 at 7:48 pm

      Gank, you get access to a special instanced area called the Mapworks when you end the game on any difficulty. Just make sure you have opened it and entered it once before starting New Game+. In New Game+, you can use the waypoint portal to get to the Mapworks area.

  1. No trackbacks yet.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: