Archive

Archive for the ‘Global Agenda’ Category

“Deus Ex: Human Choices” or “Online Gaming Overload”

October 7, 2011 3 comments

Deus Ex: Human Choices

I just finished Deus Ex: Human Revolution after my second time through. My save files were corrupted right after I completed everything in Hengsha the second time around (about 80% of the game completed). As much as that had sucked, that actually turned out to be a blessing in disguise, because it turns out I had made some fairly silly augmentation choices.

Loved:

  • The various augmentations. Despite there being some really foolish augmentation choices, the overall system was well-thought out and true to the Deus Ex experience.
  • The stealth aspect was superb. I learned to take out entire groups of enemies using just single takedowns and the cover system (no double take-downs, no noise reduction, no forced distractions, no invisibility). You can upgrade your abilities to further augment the stealth play-style, eventually turning into an invisible killing machine. But I loved the fact that you could use stealth to your advantage from the very beginning.
  • The game offered multiple paths to reach your objective. I think it is a little misleading to say the game offers multiple options to complete an objective, because at the end of the day, you just need to get from point A to point B. The game does offer multiple paths to get there though. You can run and gun. You can use lethal takedowns and stick to the shadows. You can use non-lethal takedowns to pursue the path of being a pacifist. You can bypass most enemies en route to your objective.
  • The moral dilemma upon landing in Hengsha the second time. I had played as a pacifist the entire game, and I had to choose to remain a pacifist or to save a character’s life. I ended up choosing the later. It is moments like these that make great video games, when you are forced to make genuinely tough decisions, where the  option you choose isn’t the easiest or the most moral of the presented outcomes.

Did not Love:

  • The damn boss fights. They sucked. They didn’t offer “choice” in how to handle the boss. Each boss fight was “pump boss full of lead till it keels over”. As a stealth player, I was sorely disappointed.
  • The story, though well-written, can be summarized in about seven sentences.
  • Stealth gameplay adds artificial length to the game. If you shoot your way through and don’t engage in side-quests, I don’t think the main story would take you more than 5-6 hours. Which is a little lame.
  • The choice at the end was to literally press one of four buttons to see a different ending. I felt cheated at the end. I felt like the game had engaged me to make all of these decisions during my adventures, and none of those decisions eventually mattered because in the end I could simply flick the switch for whichever ending I chose, regardless of the logistical or moral choices I had made up to that point. I didn’t like that one bit.

Overall it is a great game, and one I would recommend for any RPG/Stealth lover. It has it’s flaws, but they can be (largely) overlooked. Give it a try if you haven’t yet.

Online Gaming Overload

WoW Leveling

I had slight MMO overload over the last few days. I played WoW almost compulsively, because it was so easy to invest just another half hour into it and get another level for your character. I had a small episode of a burnout, so I decided to purposely stay away for a few days. It worked. It has been three days and I am itching to play it again.

Superhero Simulators

I have been dabbling a little into Champions Online. I am level 11 now, but the I am not quite happy with the Archetype I picked. I also read that this was probably the most balanced of the offered Archetypes, so if this is the best they have to offer without paying, then maybe I ought to focus my attention on City of Heroes, which has recently transitioned into an F2P model as well.

Global Agenda

Good game to start off in, the tutorial levels are very well laid out, and I had a lot of fun with the smaller skirmishes. But I have my hands rather full these days and something’s got to give. That something has turned out to be Global Agenda. Not that it matters, because where I dropped Global Agenda, I picked up…

League of Legends

God damn whoever made this game because it is addictive as hell. I have only played two games so far, but my DOTA flashbacks have effectively ensured I will be screwing around in this title for a while. I am going to try out all the free to play characters for now, just to get a better handle on the game, and I am not touching Dominion yet, simply because I must wrap my head around the basics first. I will also continue to research the paid characters and see which one best suits my play-style. All in all, good game, and I am glad (wroth) that I got coerced into giving it a try. Because now I am hooked. Damn it.

StarCraft II

I am steadily getting better as a Protoss player. I have made it a rule to get at least four to five 1v1 matches in a week so my macro game continues to improve. But my true love in StarCraft II right now is playing with a friend in ranked 2v2. It is a treat to play and I am very happy with everything it has to offer so far.

Advertisements

“Champions Online: Superhero Simulator” or “Global Agenda: Superagent Simulator”

August 10, 2011 2 comments

The wait for the next generation of MMOs is unbearable at this point. I have quit WoW. World of Tanks simply wasn’t my cup of tea. I dabbled in Lord of the Rings Online, but it was a barren wasteland, and I rarely came across any players in the first 22 levels in a “well-populated” server, so eventually I just got tired of playing solo and quit LOTRO as well.

I have now downloaded both Champions Online: Free For All, and Global Agenda: Free Agent, partly because I am itching to play an MMO, and partly because they were in my Steam “free to play” section, and it was just convenient to download and install both clients.

Superhero Simulator

I had a lot of issues, I mean a LOT of issues, with Champions Online. I despised the title to the point that I could not bear to play the game a month past the initial “free” month. Even back then, must have been September/October of 2009 or thereabouts, I thought Champions Online would have benefited greatly if it was a free-to-play title, because it had a lot of things going for it. I am not saying free-to-play titles are allowed to have broken game mechanics or unpolished gameplay, not at all. I am just saying that it didn’t make sense to call it a AAA title when the game was dramatically and drastically altered on launch day itself because of blatant balance issues.

When I logged in this time, using the same username/password that I had used nearly two years prior, I was surprised to find my original characters still intact. Now because those characters no longer fit into the free archetypes that free accounts have access to, I could not load the world with those characters and play to my heart’s content, but I was grateful that my old characters were still intact after all that time.

I made a new character. I should rephrase, I am in the process of making a new character.  had actually forgotten how incredible complex, deep and fun the hero builder tools could be in Champions Online. With literally thousands of combinations, even with in the free account, you can create a truly unique looking hero.

Superagent Simulator

A lot of people who play this game had remarked that you could play Global Agenda for any length of time without feeling like you are tied down to a raid or dungeon run at a designated time. You could jump in and out of missions on the fly and play as your schedule suits you, not the other way around. Given the sheer shortage of time that has become the bane of my existence lately, this was a major plus point for me.

I have only played the tutorial of this game so far, and I have been quite impressed with the way the single-player (near) obligatory tutorial section is designed. It has a cool storyline, plenty of interesting cut-scenes and it introduces gameplay mechanics in interesting and unique ways. So far I have had a blast and I will continue to play it until I have a good enough handle on the game to start tackling mission and get into the MM part of this MMO.