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Archive for the ‘Skyrim’ Category

“Two Crazy Videos of the Day” or “Paranoia and Meticulousness”

July 31, 2012 2 comments

I came across two very cool videos today.

DayZ, Where Paranoia Can Kill You Faster Than a Bullet

One of them highlights paranoia and the sense of dread in DayZ, and how easy it is for things to go to shit in a heartbeat. A player infiltrates band of players and spends some time with them until they realize one of them is not who they say they are. Violence ensues, as they turn on each other in an attempt to oust the infiltrator with some very disastrous results. It is a fun video to watch.

This … is… Skyriiiiiiim!

In the second, a guy re-created all of the major battles from 300, but using the Skyrim Engine and Creation Kit. I thought it was a cool attempt, but the fight sequences in 300 were pretty epic in scope and design, and I personally feel that he falls just a little short. But you be the judge!

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Categories: DayZ, Skyrim

“Hump Day Randomness” or “A Central Theme be Damned!”

February 1, 2012 Leave a comment

I had quite a few ideas for a post today. but as I cleared out my Google Reader for the day, things kept popping up that I wanted to talk about. Eventually I decided I should just make a crock-pot, hodge-podge post that is equal parts random and lacking a clear focal point.

RIFT is going F2P

Well, sort of. They are doing essentially what WoW did. RIFT will be free to play up to level 20. You can access the capital cities, several zones and play on any server, and there is no time-limit cap. I played RIFT beta in a limited capacity. I have always been fascinated by what I read about the game from other bloggers, but I never felt an adequate amount of compulsion to go out and purchase the game to figure out if I like it. This simplifies that. I can simply try the game, and it’s various classes, and see if this is something I see myself playing long-term.

Analyst Predicts Elder Scrolls 6

As a journalist IRL, sometimes I can’t help but wonder why people choose to publish such content as “news worthy stories”. The title of the story is all the new information you need. The rest of it is either a backgrounder or a filler. Not to mention the fact that this is stating the obvious. It would be like me predicting that the sun would rise tomorrow over Europe. Or that Peter Molyneux’s next game will be another over-hyped letdown. Or that despite the “WTF Pokemon?” camp, people will return to WoW in droves come patch 5.0. Seriously. Stop that. You are wasting your time, and mine. And I got nothing of any significant worth from the story.

Well actually it did lead to the creation of this section of this post.

But that’s it!

Markco got Banned from D3 Beta

This was ridiculous. Markco has reigned supreme on the gold-making strategy throne for quite some time. He shifted his focus from gold-making in WoW to gold-making in D3, but with disastrous results. His strategies started netting him in the excess of 11,000 gold an hour, while operating perfectly within the confines and mechanics of the game. However, it seems that making too much gold can be labeled “exploitative”. No offense Blue, but if you think making too much gold by using in-game mechanics, that are available to every player, is exploitative, than perhaps you shouldn’t have introduced RMT for digital items in the same title.

Why we Need More Fights Like Ultraxion

I recently started reading posts from The Grumpy Elf, who looks suspiciously like a Worg. He recently put up ten reasons why we need more “pure DPS, less dance” fights like Ultraxion. It is a pleasure to read, and gives you some perspective on why fights like Ultraxion can actually be good for you, your guild and the WoW community at large.

“Fried Desktop” or “Stupid Electrical Storms”

January 16, 2012 4 comments

An accurate portrayal of the last thing my desktop ever saw...

So an electric storm fried my PC. The laptop and the Xbox are still intact, and I am grateful. But this also means that 120 hours of work in Skyrim has effectively effervesced onto whatever the digital equivalent of heaven is.

I came up with a creative solution for backing up my save game data though. All games that I have at this point, I am redirecting their folders as shortcuts in my Dropbox (check it out if you don’t know what it is, its amazing!) This way even if one PC fries, the files are synced across all computers that I have Dropbox installed on, and on their website!

Unless anyone else has any clever ideas…

Also wanted to share this little gem of a conversation I had with someone in trade chat recently:

 

Categories: Bronte, Skyrim

“The Motherload of Skyrim Information” or “Say Goodbye to Your Loved Ones in November”

July 25, 2011 5 comments

Following the The Motherload of Skyrim Screenshots, it’s only appropriate that I share this great post from Gameranx which details, uh, details from the French edition of the PS3 magazine about Skyrim and it’s game mechanics, features and plot.

I think it is safe to say that come the 11th of November, I will be saying goodbye to my friends and family for an indefinite period of time!

Here we go:

  • Once King of Skyrim was found dead, it sparked off a civil war
  • Quest givers can give you either more or less information regarding a quest
  • Taverns will play great role in the game since they will be locations whre players will overhear conversations, start quests, gain information and much more
  • Player can boost all perks to level 100 but can’t get all perks
  • Players will be able to cook, woodcut, mine and blacksmith
  • A settlement called Riverwood can be found in game
  • Some weapons will have concealed effects as long you don’t try them yourself
  • Magnetism will allow you to prevent friendly fire in combat
  • Each settlement will provide an unique feel
  • Wind will effect water stream
  • Dragon encounters won’t be scripted
  • One of the cities of Skyrim will be dedicated to the Dunmer while Haafingar will be the largest port available in game
  • Dwemer Ruins will be available in Skyrim
  • Weather effects will be a part of the game
  • Equipment can be repaired
  • Player can break into NPC houses or silently stalk them
  • Block mechanism can’t be used in combat as long player has a spell equipped to one of his character hands
  • Various different colors, rituals and other features will be added to each of the Nord factions available in game
  • Archers can hold their breath to boost accuracy
  • Ice Trap freezes an enemy when he walks over trap similar to WoW’s Ice Trap
  • Circle of Protection spell pushes surrounding enemies from player
  • Detect Life allows player to detect life in his vicinity most likely similar to tracking spells of hunter class in WoW
  • Fury makes enemies go berserk and fight each other
Categories: Skyrim, Teasers

“The Motherload of Skyrim Screenshots” or “Most Anticipated Game o- *drool*”

July 22, 2011 6 comments

Courtesy of Attack of the Fanboy, here is a collection of a ton of screenshots from the latest Elder Scrolls title: Skyrim. Considering I played Oblivion and Morrowind more hours than I thought were humanly possible to spend in one game, I am guessing Skyrim will be the end of me.

The following two screenshots are the latest ones, as pointed out to me via this tweet, the gallery below is all the imagesĀ  could find up to now.

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Categories: Skyrim, Teasers