Welcome to a brand new monthly segment here on Are We New At This called “This Month in Gaming”, where I will discuss why this is a great time to be a gamer, the games I was privileged enough to enjoy the month prior, and what I am currently playing.
October 2012 holds the dubious honor of being the first month since at least August 2004, when I did not play an MMO. Not a single one. I even sought public opinion on whether I should play Guild Wars 2 or The Secret World, which garnered a very large number of opinions. The Secret World won in the end, but for some strange reason, even though the installer sits in my downloads folder, I cannot quite bring myself to play it just yet. It is an odd feeling. I have this inkling to get my grubby paws on whatever MMO I can find and play it, just to satisfy the itch. But then I look at the list of everything else I was able to play and enjoy this month, and I realize that maybe this is a good thing!
First, just the list:
- Faster Than Light
- Of Orcs and Men
- The Walking Dead: Episode 4
- League of Legends
- The WarZ (alpha)
- ARMA II: Army of the Czech Republic
- Mark of the Ninja
- XCOM: Enemy Unknown
Aside from XCOM and Mark of the Ninja, I “finished” every other game on that list. To put a long story short, October 2012 was an amazing month for gaming, with some of the best, original and refreshing titles I have had the pleasure of playing in recent years. Check after the jump to see what rocked, almost rocked and flopped altogether!
There is a new one. It’s called Nuclear Dawn. Its being developed by Best Way. It is set in a post-apocalyptic world. So what do we have so far?
- State of Decay
- Nuclear Dawn
- The Last of Us
- Metro 2034
Ah yes. This is beautiful. We have a ton of post-apocalyptic titles coming out in the next few months/quarters, and I couldn’t be happier. What a great time to be a fan of the Post Apocalyptic genre.
DayZ’s popularity is undeniable. From hundreds of thousands of YouTube videos to million and some change players running and gunning for their lives in the 225 square kilometers of the fictional state of Chenarussia, DayZ has taken the industry by storm. I would even go on to say it is the new MineCraft. It is novel. It is a lot of fun to play. It redefines open-ended. And it allows you to set a goal and follow it without any one telling you to do it.
However, this foray by Dean “Rocket” Hall into the post-apocalyptic zombie-survival genre also seems to have had the fringe benefit of snowballing this little niche. Promptly after the mod gaining immense popularity, came the WarZ reveal. The equally silly-named title claims to have little to do with DayZ, and the work on it so far seems to indicate that this may well be the case. My guess would be that they rushed the reveal, fearful that they might be pegged as copycats the longer the delayed the announcement. So after gilding the lily a little, some screenshots and a makeshift website was released. But then again, this is all conjecture on my part. The point is that I don’t think we would have heard of WarZ so quickly, if DayZ had not existed.
And now we have another contender entering the ring. State of Decay is an open-world zombie survival game that has vehicles, a ton of guns, vicious zombies and ridiculously over-the-top action. It actually sort of sounds like Undead Labs’ zombie MMo codenamed Class3, doesn’t it? Well that is because it is Class3. The MMO is no longer. This is what remains. Instead of trying to tell you how clunky the animation looks, or how good the world looks because of CryEngine, why don’t you just take a look yourself?
There is a great interview up on PC Gamer with regarding the upcoming “zombie MMO”, WarZ, where developer XYZ’s Executive Producer Sergey Titov was interview by Evan Lahti. WarZ was announced very recently, and has been the object of some criticism because of the many similarities it shares with the rabidly popular DayZ, Dean “Rocket” Hall’s Arma II mod.
Both feature a zombie apocalypse, with open world gameplay, lacking a traditional quest/mission structure, with no real “victory” scenario, beyond surviving the apocalypse and trying to maintain a good stock of critical supplies to stay alive.
WarZ has a few features that really grabbed my attention though. First, it is an in-house engine, Eclipse, which they have tweaked and tempered over the last few years. Screenshots should always be taken with a grain of salt, but I have to say, the game looks pretty sweet. Second, while DayZ starts to stutter and lag with a soft cap of 40 players per server, WarZ will support 250. Then we have wildcards like Eve Online style bounties, and vaccinations that can be crafted by hunting stem cell zombies, which, inconveniently, only show up at night. Your weapons can be modified using a variety of appendages, such a silencers for quiet kills, or grips for better recoil.
All in all, it looks very interesting, and unless some very conflicting or negative information comes out, I will be purchasing this little title. The article is up on PC Gamer, and worth a read for zombie apocalypse enthusiasts (is there such a thing?) everywhere!